Desert Marshal
Desert Marshals are master commanders, able to inspire confidence in any level 1 or 2 unit in adjacent hexes, causing them to fight with increased skill. Desert Marshals prefer engaging the enemy in melee combat, but are trained in archery as well.
Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.
Information
Advances from: | Desert Captain |
Bevorder na: | |
Cost: | 80 |
LP: | 62 |
Beweging: | 5 |
EP: | 150 |
Level: | 3 |
Orde: | wettig |
ID | Desert Marshal |
Vermoëns: | leierskap |
Attacks (damage - count)
sword nabygeveg | 11 - 4 lem | ||
bow afstandgeveg | 7 - 3 steek |
Weerstande
lem | 0% | steek | 0% | |||
---|---|---|---|---|---|---|
impak | 0% | vuur | 0% | |||
koue | 0% | arcane | -10% |
Terrein
Movement Cost | |||
---|---|---|---|
Terrein | Verdediging | ||
Berge | 3 | 60% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Dorpie | 1 | 60% | |
Flat | 1 | 40% | |
Frozen | 3 | 30% | |
Grot | 2 | 30% | |
Heuwels | 2 | 50% | |
Kasteel | 1 | 60% | |
Moeras | 2 | 30% | |
Mushroom Grove | 2 | 50% | |
Sand | 1 | 60% | |
Unwalkable | - | 0% | |
Vlak Water | 3 | 20% | |
Woud | 2 | 50% |